Showing posts with label Sid Gillman. Show all posts
Showing posts with label Sid Gillman. Show all posts

Sunday, December 11, 2011

So the Cover-2 was designed to stop the spread-option zone-read, eh?

I normally don't bite on the Tebow-baiting that goes on in the media. If I did, I would be posting rants all the time. However, with that said, I'm going to bite right now.

Once in a while, you hear an argument so fallacious, so flawed, so egregious, so odious, so counter-factual, so conspicuously bad that you just can't let it pass. Such was the case this week. A number of commentators, including my own dear Marshall Faulk, seem to think the disciplined and deep Tampa-Two defense is designed to stop the Spread-Option Zone Read offense.

Say wahhhhh...??? WTF?!?!?

Specifically, several dudes including Merril Hodge and Marshall Faulk seem to think the Chicago Bear defense can thump Tim Tebow and the Broncos today. That is the specific context we're talking about today.

Folks, nothing in the world could be further from the truth. The Tampa-Two is essentially the same defensive philosophy the 1970's Pittsburgh Steelers played. It is a base 4-3 defense in which the MLB drops back deep in the zone on passing plays. The two safeties split left and right and cover the side-lines. If you have a linebacker as great as Jack Lambert, Derrick Brooks, or London Fetcher, it works very well... against the passing offense.

The entire notion of the scheme is to stop the deep pass. Chuck Noll invented the defense because his chief enemies on AFC side of the fence were the Oakland Raiders. The Raiders ran an aggressive Gillman-Coryell vertical passing attack. They threw towards the end zone, not the sideline. A slightly shorter version of this defense has been employed very effectively by Tony Dungy and Lovie Smith to thump the West Coast offense.

Now, I can assure you that Tom Landry never had the Zone-Read Spread Option (ZRSO) offense in mind when he invented the 4-3. I know for a fact he never saw this thing in his entire life. I can also assure you that Chuck Noll never had the ZRSO in mind when he tweaked Landry's 4-3 to produce the Steel-Curtain defense. I can further assure you that Tony Dungy didn't have the ZRSO in mind when he (slightly) modified it for use against the WCO. I can assure you Tony never taught Lovie how the Tampa-Two could be employed to stop the Urban Meyer ZRSO.

No folks, the ZRSO is almost nothing like the deep-strike Gillman-Coryell offense. Neither is it the West Coast Offense. It is a option running assault in which the QB is the prime ball carrier. He can also throw, but he is primarily a runner. I cannot comprehend how this disciplined pass defense, in which the MLB is dropping back into coverage, can automatically be employed to defeat a running QB. This makes no sense.

On the contrary, I see the ZRSO as putting incredible pressure--breaking pressure--on a disciplined cover-2. The MLB cannot drop deep and handle the middle. If he does, the QB goes up the middle. If the MLB comes up to stuff the running QB, he throws the football over his head, jump-pass style.

This offense was designed to piss Brian Urlacher off like no other offense Brian has ever faced before. I think he is going to be one hell of a frustrated man today.

Do you need evidence instead of reason? How about the game last week? You know and I know that the Vikings run the Tampa-Two. You do know that right? Most of commentators showed how the Viking safeties were biting on the inside routes rather than going to the side-lines against the Broncos last week. These 'mistakes' resulted in several of Tim Tebow's big passes to Demaryius Thomas.

Unfortunately, these were not mistakes. They were trap plays. The Broncos were over-loading the zone, sending receivers on matched-pairs of deep 8 and 9 routes. That is a bitch for the Safety. He has to bite on one of the routes. He can't let them both go. If the QB is good, which ever choice the safety makes, he will be wrong. The QB will go to the other receiver. I am sure the Viking Safeties were coached to take the shorter 8 route, as the DCs of this league don't think much of Tim's passing abilities. That's what they did. Tim busted them on the 9 route.

Anyway, I am getting far too specific. Understand this: The Tampa-Two was designed to stop high-flying passing attacks. It was never designed to stop QB-Option running attack. Those who say it is are absolutely and completely crazy. It just 'taint not so.

Friday, August 7, 2009

The difference between West Coast and Air Coryell

So, one of the most persistent peeves I have as a football fan is the East Coast notion that Bill Walsh and Don Coryell were doing more or less the same thing. Not so. These are two different offensive philosophies. They have many things in common, but in the end, they are at loggerheads.

Let's start with commonalities
  1. You throw to setup the run, you don't run to setup the pass.
  2. You establish your passing game first. You don't establish your running game first.
  3. You will substitute a short passing attack with your running backs for a standard conventional running attack.
  4. You never attempt to run through a brick wall. You throw a short pass to go around the brick wall.
  5. You pass early and often to get the lead. You defend that lead in the second half with a running attack that eats the clock in garbage time.
  6. You use all 5 eligible receivers in the passing game. Every back on your team must have good to excellent hands.
  7. There is a tendency to go with lighter, leaner, faster, more athletic offensive linemen
  8. Receivers run complementary routes to clear defenders out of zones, and to create collisions between defensive players.
  9. There is a strong focus on timing of routes. Both offenses expect receivers to be in a specific location within a specific interval of time. Both offenses require the QB to throw to a specific spot before the receiver is out of his break.
In the West Coast (Bill Walsh) offense, you will see the following things:
  1. Short 3 step drops by the QB. Very few 7 step drops.
  2. An East-West passing game rather than a North-South passing game.
  3. The QB often throws the football before his receivers are finished with their breaks.
  4. The offensive line must provide excellent protection for the QB, but not for long.
  5. The Quarterback frequently has a specific (low) time limit in which he must throw the football. This is most often a three count. It can be longer.
  6. There is always an outlet or dump-off receiver that the quarterback can throw to if he is under pressure. This is frequently a running back to his throwing-arm side.
  7. The terminal point for most routes is within 15 yards of the line of scrimmage.
  8. The favorite routes are quick slants, shallow crosses, dump-offs, half-back screens up the middle, flanker screens,
  9. Receivers have a route tree which determines the routes they can run based on their position in the formation.
  10. Receivers and Quarterbacks are expected to read and identify coverages. Receivers can adjust both depth of the pattern and the pattern itself based on the defensive coverage they are facing. The quarterback must read according to the same set of rules and correctly predict where the receiver will go.
  11. The absolute idea is a ball-control passing attack, which advances slowly through the air. It chews up yards and minutes. You create many one-on-one collisions between running backs and defensive backs. You beat up the secondary with this form of short passing so you can throw deep later if necessary.
  12. There are a few key phrases that have been used to describe Walsh's offense. Nick & Dime. Dink & Dunk. Continuation of the run by other means. Pass-first. Conservative pass-first. Low-risk passing attack. Ball-control passing attack. High efficiency passing attack.
The Gilman/Coryell/Martz style of offense is different in a number of ways.
  1. The first element of Air Coryell is the bomb. You go deep, break off large chunks of yardage, and stab the defense in the heart.
  2. You throw Noth and South, not East and West.
  3. It not about ball control. Its about explosive plays gaining more than 25 yards per pop.
  4. An ideal Air Coryell drive is no more than 3 plays long, and will cover 80 to 90 yards.
  5. You force the safeties to drop deep and prevent the big pass.
  6. You use motion and formation to construct mismatches.
  7. The objective is to put your biggest play makers against the weakest links of the defense.
  8. In the final analysis the objective is to put the ball in the hands of your biggest play makers, and let them run with the ball.
  9. The system is extremely player-centric. What you do is going to be predicated on the players you have.
  10. There are a lot of 5 and 7 step drops.
  11. What you like to do is highly predicated on the sort of players you have, the sort of mismatches you think you can create.
In the final analysis, I would tell you that Walsh's system is much more an organized system of football that is very formulaic. A West Coast offense team will play week after week with basically the same offensive game plan. Because the passing plays themselves are loaded with adaptive option routes, the change per coverage and adjustment to defense should always happen automatically... unless the defense has something really special in mind for you.

Air Coryell is much less an organized system of football, and much more an offensive philosophy explaining how you should make aggressive use of absolutely fantastic play makers, and exploit weaknesses in the enemy defenses. In the West Coast system, you take absolutely fantastic playmakers like Jerry Rice, Sterling Sharp, Shannon Sharp, John Taylor, Rod Smith, Terrel Davis, Terrel Owens, Roger Craig, Ricky Waters, etc. and you do almost the same things with them. The system rules. The system dictates to the players. The better the players, the better the results the system produces, but they must execute according to the system. Air Coryell is different. The system is rubbery, and plasticy, and will change to maximally exploit the skills of different groups play makers. The more devastating the group of play makers, the aggressive the attack shots get.

Consider the Rams the Chargers. The Greatest Show on Turf and Air Coryell are the two greatest implementations of the system we have seen {unless you want to talk about the 1950s Rams under UCLA Bruin & Hall of Famer Bobby Waterfield}. While they were brothers under the skin, they were different in many ways. I think it is reasonable to say that Kellen Winslow was Dan Foutes' biggest play maker, and his favorite target. As such, the tight end was an absolutely massive factor in the Don Coryell's scheme. On the other hand, the tight end was not such an important factor in Mike Martz's scheme in St. Louis. Roland Williams was a nice tight end, but he was not Kellen Winslow. Rather, much of the focus was on Marshall Faulk, as he was the biggest play maker on a team loaded with lethal weapons. Muncie and Brooks combined output never matched the 2,429 yards that Marshall Faulk produced in 1999.

There are some other system-oriented things. Martz's playbook relies on a Numbers System for nomenclature. The West Coast relies on code names for formations and route numbers for receivers. So you have Base, Tiger, Zebra, Eagle describing the personnel on the field. You use colors like Brown, Blue and Green to describe variations of formation. You use numbers like 69 or 54 to describe the routes your primary and secondary receivers should run. Each route has a number. The larger the number, the deeper the route. Even numbers go out of bounds towards the sidelines. Odd numbers go in towards the center of the field. So, the key point is the language of the play is different.